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#7720 The Dawn of the Phoenix


 15 героев
2,500

 » Глава: merlin36
 » Заместитель: Patou

 » Вербовщик: thaidye15, Esra, pkris, Igles, LordNebiros92
 » Летописец: thaidye15, Esra, pkris, Igles, saskat2, Wubufett, Yaereene, Micatus, Winoal, LordNebiros92, Sir Hablaty, basion2, Hapkoman
 » Глашатай: thaidye15, Esra, pkris, Igles, saskat2, Wubufett, Yaereene, Micatus, Winoal, LordNebiros92, Sir Hablaty, basion2, Hapkoman

 » Протокол

Clan for coordination between Smiths,Enchanters, sets renters and Estate owners of the military clan #9595 Immortal Dynasty.

--------------------------SMITH--------------------------

Any artifact with durability 0/X can be repaired. Repairing efficiency depends on the guild level and varies from 10% to 90%. For instance, the guild novice will repair artifacts with 10% efficiency, which means, that a worn out artifact of 0/30 will have 3/29 durability after repairing, while an experienced blacksmith with 60% efficiency would turn the same item to 18/29 durability.

Repair cost with any efficiency makes 95% of the converted shop artifact cost (according to the prices of the shop), and is even higher for rare set artifacts, while the best available repair efficiency is 90% at most. The guild warns that smithing is an art, and usually leads to spending a lot of gold to build up an effective smith. Rare or enchanted artifacts cannot be bought at the shop, repairing them is the main function of a smith.

https://www.lordswm.com/about-game-guilds#bks

Time to repair = 1 hour per 4.000 gold repaired (time can be cancelled by using diamonds 0.25 diamonds per hour needed)

Transfer for repairs, X% of repair cost, Transfer (PM smith before sending art if you need the art repaired fast)


-------------------------ENCHANT-------------------------

Weaponsmith :
W:1x1 means Weaponsmith 1 branch for 1%
W:5x12 means weaponsmith 5 branch for 12% each

Armorer :
A:1x1 means Armorer 1 branch for 1% on discrease or 2% on elemental
A:5x12 means Armorer 5 branch for 12% on discrease and 24% on elemental

Jewelcraft :
J:1x1 means Jewelcraft 1 branch for 1% on nature or 2% on elemental
J:5x12 means Jewelcraft 5 branch for 12% on nature and 24% on elemental

- 1% = 1 element of each type
- 2% = 2 elements of each type
- 3% = 4 elements of each type
- 4% = 6 elements of each type
- 5% = 9 elements of each type
- 6% = 12 elements of each type
- 7% = 15 elements of each type
- 8% = 19 elements of each type
- 9% = 24 elements of each type
- 10% = 30 elements of each type
- 11% = 37 elements of each type
- 12% = 45 elements of each type

- 2 fern flowers for 1x
- 4 fern flowers for 2x
- 6 fern flowers for 3x
- 8 fern flowers for 4x
- 10 fern flowers for 5x

weaponsmith :
---------Ignore target's defense = moonstone + abrasive
---------Earth elemental damage bonus = meteorite shard + toadstool
---------Air elemental damage bonus = windflower + witch bloom
---------Water elemental damage bonus = ice crystal + viper venom
---------Fire elemental damage bonus = fire crystal + tiger claw

armorer :
---------Decrease attack of attacking stack = moonstone + abrasive
---------Earth elemental shield = meteorite shard
---------Air elemental shield = windflower
---------Water elemental shield = ice crystal
---------Fire elemental shield = fire crystal

jewelcrafter :
---------Nature spell efficiency bonus = windflower + tiger claw
---------Earth spell damage bonus; ignore air shield = meteorite shard + tiger claw
---------Air spell damage bonus; ignore earth shield = windflower + meteorite shard
---------Water spell damage bonus; ignore fire shield = ice crystal + witch bloom
---------Fire spell damage bonus; ignore water shield = fire crystal + abrasive


Enchanted Rings, Necklaces, Cloaks & Scrolls give an EFFICIENCY BONUS to the spells casted by the HERO and his TROOPS:
-->> 2 Rings + 1 Necklace+ 1 Cloak+ 1 Scroll = 5*20% = +67,23% additional damage (ie. Fireball 300 dmg = 502 dmg!!!)

Calculation total efficiency bonus with 5 objets enchanted Fire 20% = (1-((0,80)*(0,80)*(0,80)*(0,80)*(0,80))) = +67,23% with FIRE SPELLS



NATURE -->> MAGIC PUNCH, WASP SWARM & RAISE DEAD (more HP raised) efficiency +20% (30 Windflowers & 30 Tiger’s claws)

EARTH -->> EARTHEN SPIKES & POISON damages +20%, ignore air shield up 10% (30 Meteorite shards & 30 Tiger’s claws)

AIR -->> MAGIC ARROW & LIGHTNING damages +20%, ignore earth shield up 10% (30 Windflowers & 30 Meteorite shards)

WATER -->> ICE CLOD & ICE RING damages +20%, ignore fire shield up 10% (30 Ice crystals & 30 Witch blooms)

FIRE -->> FIREBALL & INCINERATE damages +20%, ignore water shield up 10% (30 Fire crystals & 30 Abrasives)

https://www.lordswm.com/about-game-guilds#arms

Time to enchant = 1 hour per element used (time can be cancelled by using diamonds 0.1 diamond per hour needed)

Transfer to recall in 0,01 days, 0 battles, allow repair

-------------------------ESTATE--------------------------

https://www.lordswm.com/about-game-estates-and-depositories

Estates allow storing artifacts, increasing the restoration speed (RS) of troops ready and mana to the owner and temporary inhabitants called guests. Estates initially have room for 10 artifacts and increase RS by 10%. Any estate may be upgraded by adding certain annexes.

Bedchamber. 20,000 gold. RS: Owner +15%, guests +10%.
Allows to house a spouse.
Tea room. 30,000 gold. RS: Owner +20%, guests +12%.
Mess-hall. 50,000 gold. RS: Owner +25%, guests +15%.
Inn. 100,000 gold. RS: Owner +30%, guests +20%.
Victualling-house. 200,000 gold. RS: Owner +35%, guests +25%.
Wine-cellar. 350,000 gold. RS: Owner +40%, guests +33%.
Bath-house. 400,000 gold. RS: Owner +50%, guests +45%.
SPA-house. 450,000 gold. RS: Owner +60%, guests +55%.

Places :

- East River / 6 Stars / 6 Guest Louge / +55% to renters
https://www.lordswm.com/house_info.php?id=1559 : Sir Hablaty

- East River / 6 Stars / 6 Guest Louge / +55% to renters
https://www.lordswm.com/house_info.php?id=1733 : Sir Hablaty

- Portal Ruins / 6 Stars / 6 Guest Louge / +55% to renters
https://www.lordswm.com/house_info.php?id=2313 : Hapkoman

- Shining Spring / 6 Stars / 6 Guest lounges / +55% to renters
https://www.lordswm.com/house_info.php?id=1889 : Patou

--------------------------RENTING------------------------

Extra sets outside the deposit :

- Adventurer's [5x12] set - Hapkoman (5500 / battle to clan members) -> 3 armours and 3 weapons. Amulet sent separately.

- Beastbane set - Elvian (XXXX / battle to clan members)

- Demon set 5xXX - Patou (XXXX / battle to clan members) -> enchants in progress

- Servant of Darkness [5x12] set - Hapkoman (5700 / battle to clan members)

- Thief set - Elvian (XXXX / battle to clan members)

1.Не в игре #9595merlin36 18 90% for 100% // W: 4x10 A: 4x9 J: 4x7 
2.Не в игре #9595thaidye15 17 smith 90% for 100% price /// W:2x6 A:2x1 J:2x3 
3.Не в игре #9595Esra 16 smith 90% for 100% price /// W:2x5 A:2x5 J:2x4 
4.Не в игре #9595pkris 14 smith 30% for 20% price /// W:1x1 A:1x1 J:1x1 
5.В игре #9595Patou 19 smith 90% for 100% price /// W:5x12 A:5x10 J:5x10 /// Estate 
6.В игре #9595Igles 17 smith 10% for 10% price /// W:4x10 A:4x3 J:4x5 
7.Не в игре #9595saskat2 16 smith 90% for 100% price /// W:3x6 A:3x6 J:3x6 
8.Не в игре #9595Wubufett 16 smith 70% for 70% price /// W:1x1 A:1x1 J:1x1 
9.Не в игре #9595Yaereene 14 smith 40% for 40% price /// W:1x1 A:1x1 J:1x1 
10.Не в игре #9595Micatus 15 smith 90% for 100% price /// W:1x1 A:1x1 J:1x1 
11.Не в игре #9595Winoal 11 smith 30% for 25% price /// W:1x1 A:1x1 J:1x1 
12.В игре #9595LordNebiros92 19 smith 80% for 80% price /// W:1x1 A:1x1 J:1x1 
13.Не в игре #9595Sir Hablaty 16 smith 90% for 100% price /// W:4x10 A4x6 J:4x8 /// 2 Estates 
14.В игре #9595basion2 18 smith 60% for 58% price /// W:3x10 A:3x3 J:3x1 
15.Не в игре #9595Hapkoman 18 smith 90% for 101% price /// W:4x11 A:1x1 J:1x1 /// Estate 
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